I would like to find out whether a combination of narrative and time based media techniques can
positively influence the concept art form. Im thinking that narrative
techniques can only help with the world building of art right? although, most
concept art is done to a brief? time based media has the ability to take you
through the world rather than the image being flat and sometimes hard to read
or can be lacking in immersion that time based media could give? Only thing is
concept art as a thing is more focused on design and iteration than final
pieces. This could be something done at the end of the concept art
pipeline/process, to emphasise or market final designs? especially for social
media? a lot of advertising, even on billboards now is moving. can use the art
done in pre production to advertise the game? but then does this take the
project away from being concept art? can time based media and narrative actally
help the process of design?
maybe for showing the lay of the world to other artists on the team
maybe for showing the lay of the world to other artists on the team
line based art not polished?
need to do more research on the concept art process. find
out where these things could be the most beneficial.
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