Wednesday, 26 October 2016

Overview of where I am now

I would like to find out whether a combination of  narrative and time based media techniques can positively influence the concept art form. Im thinking that narrative techniques can only help with the world building of art right? although, most concept art is done to a brief? time based media has the ability to take you through the world rather than the image being flat and sometimes hard to read or can be lacking in immersion that time based media could give? Only thing is concept art as a thing is more focused on design and iteration than final pieces. This could be something done at the end of the concept art pipeline/process, to emphasise or market final designs? especially for social media? a lot of advertising, even on billboards now is moving. can use the art done in pre production to advertise the game? but then does this take the project away from being concept art? can time based media and narrative actally help the process of design?

maybe for showing the lay of the world to other artists on the team
line based art not polished?

need to do more research on the concept art process. find out where these things could be the most beneficial.
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